package sim.models;

import com.jme3.app.Application;
import com.jme3.math.FastMath;
import com.jme3.math.Quaternion;

/**
 *
 * @author Ahmed Abdelkader
 */
public class NinjaModel extends BaseModel {

    public NinjaModel(Application app) {
        super(app, "Models/Ninja/Ninja.mesh.xml");
    }

    @Override
    protected Quaternion getZeroRotation() {
        return new Quaternion(new float[]{FastMath.HALF_PI, 0.0f, 3 * FastMath.HALF_PI});
    }
}